Bowling Rules

How-to-Make-The-Ball-Hook-in-Bowling
How to Make The Ball “Hook” in Bowling
March 7, 2019
Rules of the game
Rules of the game
April 3, 2019


Rules and Regulations

The regulations listed here are generally based around regulations set by the United States Bowling Congress and the British Tenpin Bowling Association. These rules are followed by all sanctioned leagues and events, such as tournaments. This is a Recreational Bowling league.  The object to have fun, bowl well, and network with new friends.

Rules of play

A game of bowling consists of ten frames. In each frame, the bowler will have two chances to knock down as many pins as possible with their bowling ball. In games with more than one bowler, as is common, every bowler will take their frame in a predetermined order before the next frame begins. If a bowler is able to knock down all ten pins with their first ball, he is awarded a strike. If the bowler is able to knock down all 10 pins with the two balls of a frame, it is known as a spare. Bonus points are awarded for both of these, depending on what is scored in the next 2 balls (for a strike) or 1 ball (for a spare). If the bowler knocks down all 10 pins in the tenth frame, the bowler is allowed to throw 3 balls for that frame. This allows for a potential of 12 strikes in a single game, and a maximum score of 300 points, a perfect game.

Handicap

A handicap system will be used to determine team wins and losses for standings and playoff seeding. Each individual player’s handicap will be used  to calculate a team total for the week. Handicaps adjust from week to week as more games are added to a player’s average. The handicap is calculated by subtracting the player’s average from 200 and then taking 80% of that total. This handicap is added to each player’s “scratch” (actual) score to establish the totals. The handicap total is calculated after all games for the week are played and then the scores are adjusted to reflect the new total and then wins/losses are determined for the standings.

Scoring

In general, one point is scored for each pin that is knocked over. So if a player bowls over three pins with the first shot, then six with the second, the player would receive a total of nine points for that frame. If a player knocks down 9 pins with the first shot, but misses with the second, the player would also score nine. When a player fails to knock down all ten pins after their second ball it is known as an open frame.

In the event that all ten pins are knocked over by a player in a single frame, bonuses are awarded.

A ten-pin bowling score sheet showing how a strike is scored:

Strike: When all ten pins are knocked down with the first ball (called a strike and typically rendered as an “X” on a score sheet), a player is awarded ten points, plus a bonus of whatever is scored with the next two balls. In this way, the points scored for the two balls after the strike are counted twice.

Frame 1, ball 1: 10 pins (strike)
Frame 2, ball 1: 3 pins
Frame 2, ball 2: 6 pins

The total score from these throws is:

Frame one: 10 + (3 + 6) = 19
Frame two: 3 + 6 = 9
TOTAL = 28

A player who scores multiple strikes in succession would score like so:

Frame 1, ball 1: 10 pins (strike)
Frame 2, ball 1: 10 pins (strike)
Frame 3, ball 1: 4 pins
Frame 3, ball 2: 2 pins

The score from these throws are:

Frame one: 10 + (10 + 4) = 24
Frame two: 10 + (4 + 2) = 16
Frame three: 4 + 2 = 6
TOTAL = 46

The most points that can be scored in a single frame are 30 points (10 for the original strike, plus strikes in the two subsequent frames).

A player who bowls a strike in the tenth (final) frame is awarded two extra balls so as to allow the awarding of bonus points. If both these balls also result in strikes, a total of 30 points (10 + 10 + 10) is awarded for the frame. These bonus points do not count on their own; they only count as the bonus for the strike.

A ten-pin bowling score sheet showing how a spare is scored:

Spare: A “spare” is awarded when no pins are left standing after the second ball of a frame; i.e., a player uses both balls of a frame to clear all ten pins. A player achieving a spare is awarded ten points, plus a bonus of whatever is scored with the next ball (only the first ball is counted). It is typically rendered as a slash on score sheets in place of the second pin count for a frame.

Example:

Frame 1, ball 1: 7 pins
Frame 1, ball 2: 3 pins (spare)
Frame 2, ball 1: 4 pins
Frame 2, ball 2: 2 pins

The total score from these throws is:

Frame one: 7 + 3 + 4 (bonus) = 14
Frame two: 4 + 2 = 6
TOTAL = 20

A player who bowls a spare in the tenth (final) frame is awarded one extra ball to allow for the bonus points.  The maximum score in a game of ten-pin is 300.

Playoffs

All teams will make the league playoffs.  Teams will be seeded based on the end of season standings.  Teams will advance by bowling a higher team score (pins + individual player handicaps added to each game) in the playoffs. All leagues that have 12 or more teams will be split into a Flight A & Flight B Playoff Bracket.  At the end of the season all captains are responsible for confirming their team’s end of season team record.  Once playoff brackets are posted and playoff games are played the tournament seeding will not be changed.  If there is an incorrect score posted for your team, the captain is responsible for notifying the league office prior to the playoffs being played. During the regular season it is ok for team captains  to ask players from other teams to “Sub or Fill In” open slots on game day, to avoid forfeit. In the playoffs, a player can only participate and play for one team.  If a player is found playing on two or more teams in the playoffs all games are subject to forfeit.

Player Rules            

Teams consist of four players with no gender rule in place.  Your team can have a maximum of 8 players on the roster.  Teams can bowl four people (4) the first game and then bowl a new set of players the following game.  The new set of players can consist of one (1) new bowler or four (4) new bowlers.

Schedule & Standings

Schedules and standings will be updated weekly throughout the season.  Standings are determinded by cumulative pin total with individual player handicaps added to each game score. 

FORFEITS

Forfeit time is GAME TIME.

If your team forfeits a match during the season, the following rules apply:

  • First Offense: game recorded as loss and warning issued.
  • Second Offense: game recorded as loss and PSG staff reserves the right to remove team from league and playoffs with no refund for games not played.
  • Third Offense: Removal from the league and playoffs with no refund for games not played.

If you know in advance that your team is going to forfeit a game, we encourage you to call our office so as to help us schedule your opponent a game however this does not mean that your team will not receive the loss as a forfeit.

Leave a Reply

Your email address will not be published. Required fields are marked *